This month’s meeting, we’re excited to have M. Joshua Cauller to talk to us about game trailers, etc. M. Joshua made his first game commercial back in 1999. It wasn’t very good. Over the next decade and a half, he studied how players connect with games. He noticed that players connect best with other players. […]
Continue Reading... No Comments.[View the story “Indie Game of the Month – Undertale” on Storify]
Continue Reading... No Comments.Sometimes a new indie game comes out, and it’s go a little something extra to say. When this happens, and you want to talk a bit more in depth about independent games, we now have Indie Game of the Month Club. Think of this like a Book Club. Once a month, we’ll select a new […]
Continue Reading... No Comments.This month members of RunJumpDev got involved in making games for the Ludum Dare game jam. Ludum Dare is a international game jam that takes place three times a year where participants are given a theme and 48 hours to create a game. This jam’s theme was a two parter — two buttons & growing. […]
Continue Reading... No Comments.RunJumpDev – Global Game Jam 2016 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch game ideas and teams are formed. The teams […]
Continue Reading... No Comments.This post is from RJD board member Leonard Wedderburn, who has his own company with Power On Games as well as helping work on Ralph VR’s Daydream Blue. You can find Leonard on Twitter. When I was playing games as a kid I never gave much thought that there were actual people making these games. How […]
Continue Reading... No Comments.RunJumpDev is proud to announce a partnership with the EKU Gaming Institute to present Vector: Directions in Game Development. The event will be held April 30, 2016. Vector is an upcoming game conference to be held at Eastern Kentucky University in collaboration with the EKU Gaming Institute, the Richmond office of the Kentucky Innovation Network, […]
Continue Reading... No Comments.Like GDC micro-talks, but with food. This month, we’re keeping the meeting fairly casual and asking that YOU submit topics that you’d be interested in discussing for (at most) 7 minutes. Want to tell us about a new feature you’ve discovered? Want to complain about the fall of games through micro-transactions? Want to get excited about […]
Continue Reading... No Comments.Sometimes a new indie game comes out, and it’s go a little something extra to say. When this happens, and you want to talk a bit more in depth about independent games, we now have Indie Game of the Month Club. Think of this like a Book Club. Once a month, we’ll select a new […]
Continue Reading... No Comments.RunJumpDev – Ludum Dare 34 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch game ideas and teams are formed. The teams then build […]
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