Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! This week we played Last Case: the Disappearance of Amanda Kane and Three Fourths Home Extended Edition.
No Comments. Continue Reading...Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! This week we played TIS – 100, Futuridium, & Regular Human Basketball.
No Comments. Continue Reading...Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! This week we played Real Office Simulator 2015, Tetrong, Blorf Pong, PPONG, Mark Ellis Train Inspector, & Paca Pong.
No Comments. Continue Reading...Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! This week we played Skyhook, Manhunt, You Found the Grappling Hook,
No Comments. Continue Reading...The first RunJumpDev art exhibition has come and gone. While I believe everyone agrees that Rules & Play was a success, there were many struggles, as well as triumphs, along the way. Discussing all of the positives and negatives of Rules & Play could reach 5,000 words easy. For this reason, as well as to […]
No Comments. Continue Reading...Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! This week we played Drift Stage, Lisa, and Proton Pulse.
No Comments. Continue Reading...RunJumpDev – Global Game Jam 2015 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch game ideas and teams are formed. The teams […]
No Comments. Continue Reading...For this December’s Ludum Dare, RunJumpDev only had one entry: Richie Hoagland’s Peter Padder Pauleypop. The game has been featured on Warp Door and Killscreen. Peter Padder Pauleypop is a love poem to SNES Final Fantasy games, a simple game that has received rave reviews from players on the Ludum Dare site for being “so pretty it’s making me angry,” […]
No Comments. Continue Reading...RunJumpDev is pleased to announce Rules & Play, a one night exhibition of work from Lexington based game designers and artists. We are excited to be part of the January Gallery Hop, so join us at The Livery on January 16th, 2015 from 5 – 8 PM for an exploration into the art of rules […]
No Comments. Continue Reading...Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! This week we played Dynablaster Revenge, Desert Golfing, Shrimp ‘N Ducks, & Bang Bang Bang.
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