• RunJumpDev’s Ludum Dare 30 Entries

    For this year’s Ludum Dare, we had several game designers get together at Awesome Inc and create a wide variety of interesting games. Participants in Ludum Dare can vote on different entries, and once results are in we’ll be putting  up any significant scores from those results.

    For now, here’s the contributions from people who finished Ludum Dare 30.

    A Horse With Two Names — Richie Hoagland

    A Horse with Two Names is a game about using the code and assets that create the game being utilized in a second way as the content to use to solve the riddles of the game. This game stems from my interest in the artifacts of game creation, a fancy terminology for code, assets and the other ingredients that are necessary for a game experience. What happens to these artifacts? And what are the aesthetic qualities of these artifacts? 

    I built the game in Unity, unfortunately as a result Unity is needed to play the game, as some clues are found in the source code but others require investigating the Scene of the game in the Unity Editor. Were I a more experienced programmer, and probably requiring more time as well, I would much prefer to use a far more lightweight engine or write a very simple engine for the game. As it is now, the game has a 4GB barrier to entry :( Hopefully some devs who already use Unity will find the premise of AHWTN interesting enough to play, and I thank you and hope you can take something positive from the experience. 

    You can find a link to the game and to the video on the Ludum Dare page.

    Wizards, Portals & Stuff – Shea

    An RPG where you can go between two worlds using portals. My original idea involved a branching storyline in one world based on your actions in the other. I didn’t get to that but there differences between the two worlds. Try to collect 2400 currency in a play through. 

    You can play the game at the Ludum Dare page.

     

    Keep on Going – Leonard, Shylo & John

    Simple looping game. Using WASD and your mouse, you pick up the blocks and move them to the flames of the same color. You can restart by pressing the swirl. 

    Jump by pressing space and if you pick up the wrong cube, press “F” to delete it but remember, you only get one. 

    Stay in control by moving different ways.

    You can play the game on the Ludum Dare site.

    Into the Woods – Amanda Wallace

    A short Twine story about growing up, memory, and the collision of two worlds, and the relationship between mothers and daughters.

    You can play the game on the Ludum Dare site.

    Star Garden – Matt Hudgins

    **Note: Internet Connection is Required** 

    Star Garden is a game where you can create planets and explore the planets other users have made. As more and more people play the universe grows and grows. Every world you create stays in the universe for everyone else that plays to discover.

    You can play the game on Ludum Dare site.

    Nemisis – Matt Sams

    A physics-based game that takes the theme pretty literally. 

    Control the evil planet Nemesis as you seek to swing, crush and incinerate all the planets in an unsuspecting solar system! 

    You can find more about the game on the Ludum Dare site.

Comments are closed.