This blog post is posted as a part of the Hurdles series of work and tell game development. To find out more about Hurdles, please check out our handy FAQ. This blog post was provided by Vince Mattingly for his work on Super Capacitor. My project super capacitor involved creating and developing a networked multiplayer first […]
Continue Reading... 1 Comment.This blog post is posted as a part of the Hurdles series of work and tell game development. To find out more about Hurdles, please check out our handy FAQ. This blog post was provided by Matt Hudgins of OnlySlightly games for his work on the project Home Sweet Home. Home Sweet Home is an […]
Continue Reading... 1 Comment.RunJumpDev Hurdles is an ongoing short-cycle work-and-tell program to spur your project forward. You start by entering your solo, team, or company project(s) into the program. You can be anywhere in your project’s lifecycle: beginning, middle, or end. Every week for four weeks, you’ll set a public goal (a hurdle), try to meet or exceed […]
Continue Reading... 1 Comment.Rules and Play is an exhibition of interactive installation art, running at the Living Arts and Science center from June 24-August 26. The event, hosted by game development collaborative group RunJumpDev, is in its second year. The event will run for around a month and a half, featuring a kick-off event, a Gallery Hop showcase […]
Continue Reading... No Comments.Sometimes a new indie game comes out, and it’s go a little something extra to say. When this happens, and you want to talk a bit more in depth about independent games, we now have Indie Game of the Month Club. Think of this like a Book Club. Once a month, we’ll select a new […]
Continue Reading... No Comments.This month’s meeting, we’re excited to have M. Joshua Cauller to talk to us about game trailers, etc. M. Joshua made his first game commercial back in 1999. It wasn’t very good. Over the next decade and a half, he studied how players connect with games. He noticed that players connect best with other players. […]
Continue Reading... No Comments.[View the story “Indie Game of the Month – Undertale” on Storify]
Continue Reading... No Comments.I had a great time at the Ohio Game Developers Expo in November. The expo has grown by leaps and bounds in just a couple of years, and this year’s schedule of events was filled with interesting talks and workshops. I had the chance to informally show my in-development audio game, Disc Jockey Jockey, to lots […]
Continue Reading... No Comments.This week we wanted to celebrate all of the games that were made by Kentucky developers, both from Lexington and from other parts of the state, during the most recent Ludum Dare. If you are participating in Ludum Dare, be sure to go to these developers and rate their games! Otherwise, go through to the […]
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