RunJumpDev – Ludum Dare 34 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch game ideas and teams are formed. The teams then build […]
Continue Reading... No Comments.This week at the offices of Super Soul at Black and Williams Center RunJumpDev set up a Ludum Dare jam site. We had five total games from a variety of amateur developers constructed over the 2 days of the compo and the three days of the jam. Ludum Dare is a recurring international game development […]
Continue Reading... No Comments.For this December’s Ludum Dare, RunJumpDev only had one entry: Richie Hoagland’s Peter Padder Pauleypop. The game has been featured on Warp Door and Killscreen. Peter Padder Pauleypop is a love poem to SNES Final Fantasy games, a simple game that has received rave reviews from players on the Ludum Dare site for being “so pretty it’s making me angry,” […]
Continue Reading... No Comments.For this year’s Ludum Dare, we had several game designers get together at Awesome Inc and create a wide variety of interesting games. Participants in Ludum Dare can vote on different entries, and once results are in we’ll be putting up any significant scores from those results. For now, here’s the contributions from people who […]
Continue Reading... No Comments.When: August 22-25 Where: 348 E Main St, Lexington, KY 4050 What Time: 7:30pm How Much: FREE Parking: Free Street Parking Ludum Dare 30 is happening! Before the event, feel free to vote on a possible theme at the Ludum Dare site. This is not necessary for event attendance, but it’ll give you an idea of possible themes. There are two […]
Continue Reading... No Comments.This year for Ludum Dare’s 48 game jam, RunJumpDev had a decent turn out. Head quartered at the Super Soul office, teams gathered together to jam and create (as well as play a lot of Fifa). From these great minds came three pretty fantastic games. This year’s theme was “Beneath the Surface.” Don’t forget to […]
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