by Jeff | Aug 17, 2016 | Hurdles, Wrap-Up Blogs
This blog post is posted as a part of the Hurdles series of work and tell game development. To find out more about Hurdles, please check out our handy FAQ. This blog post was provided by Super Soul for their Kickstarted infinite runner game. We at Super Soul are...
by Jeff | Jul 5, 2016 | Hurdles
This week, our second set of Hurdlers will show off their first set of goals! I’m proud to present our new Hurdlers and their projects. Don’t forget to come check out how our Hurdlers are doing on their first goals on Tuesday (7/5)! Christopher Royse – Legend of...
by Amanda | Mar 23, 2016 | Lexitron
The Lexitron, Lexington’s arcade cabinet, has hit the funding goal on the Kickstarter that we’re currently running. The Kickstarter still has about a week left for funding, but we’ve hit the funding goal. We’re super excited that this has...
by Amanda | Mar 2, 2016 | Lexitron
The Lexitron, our much beloved box of untreated birch, has been around the country serving as an ambassador for Kentucky games. However, like an old family coffee table, it has accumulated scratches and dings from its life. We wanted to spend a little money sprucing...
by Amanda | Nov 5, 2013 | Indie Game Nights
Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! Tonight we played Beat Hazard and Typing of the Dead Overkill Beat Hazard Beat...