by Amanda | Feb 12, 2016 | Game Jam
After a record-breaking attendance for Global Game Jam this year, we’re pleased to announce the results of our GGJ16 rewards voting! Every year we have a wide variety of strange awards that your piece can win. Did you ignore the theme the hardest? Is your game...
by Amanda | Dec 15, 2015 | Game Jam
This month members of RunJumpDev got involved in making games for the Ludum Dare game jam. Ludum Dare is a international game jam that takes place three times a year where participants are given a theme and 48 hours to create a game. This jam’s theme was a two...
by Amanda | Nov 17, 2015 | Events, Game Jam
RunJumpDev – Ludum Dare 34 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch...
by Amanda | Aug 26, 2015 | Game Jam
This week at the offices of Super Soul at Black and Williams Center RunJumpDev set up a Ludum Dare jam site. We had five total games from a variety of amateur developers constructed over the 2 days of the compo and the three days of the jam. Ludum Dare is a recurring...
by Amanda | Dec 17, 2014 | Game Jam
For this December’s Ludum Dare, RunJumpDev only had one entry: Richie Hoagland’s Peter Padder Pauleypop. The game has been featured on Warp Door and Killscreen. Peter Padder Pauleypop is a love poem to SNES Final Fantasy games, a simple game that has...
by Amanda | Sep 2, 2014 | Game Jam
This week we wanted to celebrate all of the games that were made by Kentucky developers, both from Lexington and from other parts of the state, during the most recent Ludum Dare. If you are participating in Ludum Dare, be sure to go to these developers and rate their...