by Amanda | May 5, 2016 | Monthly Meeting
This month we’re super pleased to have Chris Figueroa (SNOW HORSE) talk what do when you’re game goes viral before you have a game (and how this ultimately effects development). This months talk will at least partially focus on Chris’s game SNOW...
by Amanda | Apr 1, 2016 | Monthly Meeting
Every month we try and invite someone from the industry to come and talk to us about game development. This month we’re pleased to announce our Monthly Meeting speaker as Nina Freeman! Nina Freeman is a level designer at Fullbright in Portland, Oregon. She is...
by Amanda | Mar 2, 2016 | Events, Monthly Meeting
This month we’re incredibly pleased to present our monthly meeting speaker, video game musician and sound designer 2 Mello. 2 Mello entered the game industry by unconventional means, and continues to lead an unconventional life as a full-time musician and sound...
by Amanda | Feb 22, 2016 | Events, Monthly Meeting
This month were pleased to welcome Paul Tozour, team leader of the Games Outcomes project. If you haven’t already, be sure to check out his blog posts on the project, featured on Gamasutra. Paul Tozour is a 20-year industry veteran and founder of Mothership...
by Amanda | Jan 13, 2016 | Monthly Meeting
This month’s meeting, we’re excited to have M. Joshua Cauller to talk to us about game trailers, etc. M. Joshua made his first game commercial back in 1999. It wasn’t very good. Over the next decade and a half, he studied how players connect with...
by Amanda | Nov 19, 2015 | Events, Monthly Meeting
Like GDC micro-talks, but with food. This month, we’re keeping the meeting fairly casual and asking that YOU submit topics that you’d be interested in discussing for (at most) 7 minutes. Want to tell us about a new feature you’ve discovered? Want to...