A long time ago, (at 10 am yesterday), in a galaxy far, far away (Boston)….
It was a period of booth war. Run Jump Dev rebels, striking from their Indie Megabooth, have scored their first victory against the evil AAA studios. During the battle, the indie developers managed to steal attendees from the studio’s clutches, thwarting the Empire’s plans to force their subjects to boring sequels of tired old games. Pursued by the major studio’s sinister agents, attendees managed to escape their clutches, and check out refreshing, new games at the Run Jump Dev booth.