Category Archives: Events

  • PAX East 2014

    Posted on December 15, 2013 by Amanda Wallace in Events.

    Developers and Games RunJumpDev is an organization of amateur and professional indie game developers located in Central Kentucky. Teams showing games at PAX East 2014 include: Astronaut Kitty Boom Boom (PC)  A frantically paced party game, Astronaut Kitty Boom Boom is full of explosions, launch rockets and kittens. Astronaut Kitty has fast paced rhythm mechanics […]

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  • December Meetup: Chase LaCas

    Posted on December 14, 2013 by john in Events.

    When: Wednesday, December 18th, 2013 Where: Lexington Central Library: 140 East Main Street, Lexington, Conference Room A (lower level) Details What Time: 7:00pm How Much: FREE Parking: Free validated parking in library garage Join us to hear from Chase LaCas about 2D game development in the Unity game engine. Chase is the founder and programmer for Shobu Games, which is […]

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  • October Meetup: Richie Hoagland

    Posted on October 27, 2013 by john in Events.

    When: Wednesday, October 30th, 2013 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 Parking What Time: 7:30pm How Much: FREE Richie Hoagland of Super Soul will be giving a talk about Technology, Innovation and New Media, focusing on the role of technology in creating new artistic media.

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  • August Meetup: Terence Lee from Hitbox Team

    Posted on August 9, 2013 by john in Events.

    When: Wednesday, August 21st, 2013 Where: Northside Library – 1733 Russell Cave Road, Lexington, KY 40505 Details What Time: 7:00pm How Much: FREE Terence Lee from Hitbox Team will be discussing his experience working on Dustforce, development on Spire, and narrative in games. Q&A to follow. Learn more: http://hitboxteam.com/ and http://dustforce.com/

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  • July Meetup: Frogdice Game Design

    Posted on July 26, 2013 by john in Events.

    When: Wednesday, July 31th, 2013 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 Parking What Time: 7:00pm How Much: FREE Join us to hear from Pang Hartman the vice-president and creative director and Frogdice. Pang will go over her game design process and work through building a new game design.

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  • Molyjam Deux

    Posted on July 5, 2013 by john in Events.

    When: Friday, July 5th, 2013 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 Parking What Time: 11:00am How Much: FREE We had so much fun last year, we are doing the Molyjam again this year. Event Details

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  • June Meetup: Able Engine & Luckity.com

    Posted on June 26, 2013 by john in Events.

    When: Thursday, June 27th, 2013 Where: Lexington Central Library: 140 East Main Street, Lexington, Conference Room A (lower level) Details What Time: 7:00pm How Much: FREE Parking: Free validated parking in library garage Join us to hear from developers at Able Engine. They will be speaking about Luckity.com

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  • Indie Game Night 6-17

    Posted on June 18, 2013 by Amanda Wallace in Events, Indie Game Nights.

    Monday nights, 6PM, at Awesome Inc., we meet up to expose ourselves to indie games. C’mon out and look at how small game designers are pushing the medium, or bring something we can play! This week we discussed four games, Electronic Super Joy, Magical Pop’n, Lim, and Cry$tal Warrior Ke$ha.  Details after the jump.

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  • We Make Games 2013

    Posted on June 12, 2013 by Amanda Wallace in Events.

    Thursday June 20th, 2013 5:30pm West Sixth Brewing 501 West Sixth Street Suite 100, Lexington, Kentucky 40508 Join us to play locally created games Mingle with local game developers Learn about our community & local opportunities Enjoy a Local Beer with Friends Free entrance Games planned to appear: Breach and Clear by Gun Media Compromised […]

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  • May Meetup: Micro Talks

    Posted on May 28, 2013 by john in Events.

    When: Wednesday, May 29th, 2013 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 Parking What Time: 7:00pm How Much: FREE Join us to hear a series of micro talks that will serve as introductions to several different topics. Planned topics include: Inkscape, Unity’s Mecanim System, Kickstarter, and sfxr.

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