Category Archives: News

  • a view down the observation car aboard a train, white windows looking out on a group of busy game developers on the train.

    RunJumpDev on Train Jam 2017

    Posted on February 28, 2017 by Amanda Wallace in Game Jam, News.

    [View the story “RunJumpDev on Train Jam ” on Storify]

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  • groups

    Bringing Committees to RunJumpDev

    Posted on January 27, 2016 by Amanda Wallace in blog, News.

    RunJumpDev.org is a community full of amazing people. It’s because of the contributions of people like you, no matter great or small, that RJD is what it is today. You’ve done such a good job that it’s become clear we’ve grown to a new level. It is our great pleasure to introduce collaborative action “Team […]

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  • Welcome New Board Members

    Posted on August 27, 2015 by john in News.

    I would like to extend a warm welcome to the newest members of the RunJumpDev Board of Directors: Shylo Shepherd, Amanda Wallace, and Leonard Wedderburn. As RunJumpDev has grown over the last few years, it has become important to also expand the organization’s administrative team. Following RunJumpDev’s bylaws, the current board nominated the new directors […]

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  • April Meetup: PAX Panel

    Posted on April 16, 2013 by john in Events, News.

    When: Wednesday, April 24th, 2013 Where: Commerce Lexington, 1st Floor Main Conference Room – 330 E Main St. Lexington, KY 40507 What Time: 7:00pm How Much: FREE Join us to hear from a panel of developers that participated in the RunJumpDev PAX East booth. We will discuss the results of the trip, what we would like to change […]

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  • February Meetup: Game Demo Night

    Posted on February 26, 2013 by john in Events, News.

    When: Wednesday, February 27th, 2013 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 What Time: 7:00pm How Much: FREE Join us to learn about some local games in development, many will be shown at PAX East. Working on something? Bring your game to share and get feedback.

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  • Global Game Jam 2013

    Posted on January 16, 2013 by john in Events, News.

    When: Friday, January 25th – 27th, 2013 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 What Time: 5:00pm How Much: FREE Come make a game over the weekend: Learn more Here is this year’s theme: GGJ13_Theme License: license.txt

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  • December Meetup: Frogdice’s Tower of Elements

    Posted on December 18, 2012 by john in Events, News.

    When: Wednesday, December 19th, 2012 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 What Time: 7:00pm How Much: FREE Join us to hear from Michael Hartman CEO of Frogdice. Michael will talk about Frogdice’s game Tower of Elements which was recently released for PC/MAC on Big Fish Games. Play the game now: Tower of Elements

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  • Sifteo Game Jam

    Posted on November 26, 2012 by john in Events, News.

    When: Friday, November 30th to Decebmer 1st, 2012 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 What Time: Friday, 6:00pm How Much: FREE A 24 hour game jam for the Sifteo Cubes. Friday night we will have pizza, talk with the Sifteo people, and brainstorm. Then Saturday we will build some cool stuff. […]

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  • November Meetup: Sony’s Shane Bettenhausen

    Posted on November 8, 2012 by john in Events, News.

    When: Monday, November 19th, 2012 Where: Lexington Central Library: 140 East Main Street, Lexington, Conference Room A (lower level) Details What Time: 7:00pm How Much: FREE Parking: Free validated parking in library garage Join us to hear from Shane Bettenhausen of Sony Computer Entertainment America. Shane will talk about self publishing opportunities for the Playstation 3, Playstation Vita, and Playstation […]

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  • October Meetup: Sifteo Cubes

    Posted on October 19, 2012 by john in Events, News.

    When: Wednesday, October 24th, 2012 Where: Awesome, Inc. – 348 E Main St. Lexington, KY 40507 What Time: 7:00pm – 9:00pm How Much: FREE Join us to hear from David Merrill, the president and co-founder of Sifteo. Dave will talk about how developers can build and publish games for their Cubes platform. RunJumpDev will be having […]

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