Three times a year, developers from around the world get together (online) and make games in a 48 game jam called Ludum Dare. This December, RunJumpDev members got together at Kre8Now Makerspace in Lexington, KY (as well as some remote attendees) to make games. There are two categories for Ludum Dare titles: compo and jam. In […]Continue Reading... No Comments.
After a solid showing this Ludum Dare, we have three fantastic games from Lexington based developers. Ludum Dare is an international game jam that takes place three times a year, in the Spring, Fall, and Winter. This jam, the 35th, had the theme “Shapeshifter.” Ludum Dare is categorized in two separate competitions: Jam and Compo. […]Continue Reading... No Comments.
Ludum Dare 35 is upon us and we are hosting another real world jam location for this game jam event. What is a game jam? A game jam is a game creation event. There are game jams on trains, in castles, and on boats, but the most common form of game jam is one where […]Continue Reading... No Comments.
This year, several members of RunJumpDev participated in the Train Jam. The Train Jam is a game jam that takes place aboard the California Zephyr — a train that runs from Chicago to Emeryville, California. Most of the developers aboard the train are bound to GDC, the game developers conference that takes place in San […]Continue Reading... No Comments.
After a record-breaking attendance for Global Game Jam this year, we’re pleased to announce the results of our GGJ16 rewards voting! Every year we have a wide variety of strange awards that your piece can win. Did you ignore the theme the hardest? Is your game most likely to create new swear words? Well our […]Continue Reading... No Comments.
This month members of RunJumpDev got involved in making games for the Ludum Dare game jam. Ludum Dare is a international game jam that takes place three times a year where participants are given a theme and 48 hours to create a game. This jam’s theme was a two parter — two buttons & growing. […]Continue Reading... No Comments.
RunJumpDev – Ludum Dare 34 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch game ideas and teams are formed. The teams then build […]Continue Reading... No Comments.
This week at the offices of Super Soul at Black and Williams Center RunJumpDev set up a Ludum Dare jam site. We had five total games from a variety of amateur developers constructed over the 2 days of the compo and the three days of the jam. Ludum Dare is a recurring international game development […]Continue Reading... No Comments.
For this December’s Ludum Dare, RunJumpDev only had one entry: Richie Hoagland’s Peter Padder Pauleypop. The game has been featured on Warp Door and Killscreen. Peter Padder Pauleypop is a love poem to SNES Final Fantasy games, a simple game that has received rave reviews from players on the Ludum Dare site for being “so pretty it’s making me angry,” […]Continue Reading... No Comments.
This week we wanted to celebrate all of the games that were made by Kentucky developers, both from Lexington and from other parts of the state, during the most recent Ludum Dare. If you are participating in Ludum Dare, be sure to go to these developers and rate their games! Otherwise, go through to the […]Continue Reading... No Comments.