This blog post is posted as a part of the Hurdles series of work and tell game development. To find out more about Hurdles, please check out our handy FAQ. This blog post was provided by mildmojo for his game Disc Jockey Jockey. I hoped Hurdles would change me into a tightly-focused, highly productive developer for […]Continue Reading... 1 Comment.
I’m super excited to introduce our first three Hurdlers and their goals for this week! Matt Hudgins is working on Home Sweet Home, which is an FMV game from the 1950s that parodies the idyllic home life as seen on TV! His goal this week is to develop a comfortable, non-intrusive mouse interface for Home […]Continue Reading... No Comments.
This year, several members of RunJumpDev participated in the Train Jam. The Train Jam is a game jam that takes place aboard the California Zephyr — a train that runs from Chicago to Emeryville, California. Most of the developers aboard the train are bound to GDC, the game developers conference that takes place in San […]Continue Reading... No Comments.
I had a great time at the Ohio Game Developers Expo in November. The expo has grown by leaps and bounds in just a couple of years, and this year’s schedule of events was filled with interesting talks and workshops. I had the chance to informally show my in-development audio game, Disc Jockey Jockey, to lots […]Continue Reading... No Comments.