Sometimes a new indie game comes out, and it’s go a little something extra to say. When this happens, and you want to talk a bit more in depth about independent games, we now have Indie Game of the Month Club. Think of this like a Book Club. Once a month, we’ll select a new […]
Continue Reading... No Comments.Sometimes a new indie game comes out, and it’s go a little something extra to say. When this happens, and you want to talk a bit more in depth about independent games, we now have Indie Game of the Month Club. Think of this like a Book Club. Once a month, we’ll select a new […]
Continue Reading... No Comments.Sometimes a new indie game comes out, and it’s go a little something extra to say. When this happens, and you want to talk a bit more in depth about independent games, we now have Indie Game of the Month Club. Think of this like a Book Club. Once a month, we’ll select a new […]
Continue Reading... No Comments.RunJumpDev – Global Game Jam 2016 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch game ideas and teams are formed. The teams […]
Continue Reading... No Comments.RunJumpDev is proud to announce a partnership with the EKU Gaming Institute to present Vector: Directions in Game Development. The event will be held April 30, 2016. Vector is an upcoming game conference to be held at Eastern Kentucky University in collaboration with the EKU Gaming Institute, the Richmond office of the Kentucky Innovation Network, […]
Continue Reading... No Comments.Like GDC micro-talks, but with food. This month, we’re keeping the meeting fairly casual and asking that YOU submit topics that you’d be interested in discussing for (at most) 7 minutes. Want to tell us about a new feature you’ve discovered? Want to complain about the fall of games through micro-transactions? Want to get excited about […]
Continue Reading... No Comments.RunJumpDev – Ludum Dare 34 is an event where participants come together over a weekend and build new games. Everyone is given a common theme or constraint and the fun is seeing the different, creative directions that people take the idea. In the beginning people pitch game ideas and teams are formed. The teams then build […]
Continue Reading... No Comments.This month, we’re pleased to welcome Stef Keegan as our monthly meeting game development speaker. Stef Keegan is a filmmaker turned independent game developer based in London and is one half of the team working on Pixel Ripped 1989 for the Oculus Rift. She will be talking about her entry into the world of game […]
Continue Reading... No Comments.Experience a haunted trail in virtual and augmented reality! Join us for our first ever Halloween Virtual Reality Experience, Haunted Pixels, created by members of RunJumpDev and hosted by Kre8now. Players will be wheeled away to a nightmarish landscape unparalleled in the real world, and shown horror and terror that can only be experienced in […]
Continue Reading... No Comments.This month we’re pleased to feature William Chyr as our monthly meeting speaker.
Continue Reading... No Comments.